I am graduate of Computer Graphics master programme at CTU FEE in Prague with primary interests in game development, raytracing, shader programming, 3D modeling, animation and graphic design. I am also experienced in web development, media content creation and graphic design.
Master's thesis on reducing overlays between geometries and its effect on the tracing performance.
Implementation of a game in Unity based on the Karak, a Czech tabletop game, in a team semestral project.
Game jam submission implemented in Unity which was ranked at 40th place overall out of 1583 entries.
Physics simulation of explosive force and object decimation implemented in Unreal engine.
Photography project for digital photography university course exploring counterparts in gastronomy ingredients.
Selection of photos created mostly during university digital photography course.
I've always been intrigued by creating computer graphics, even though it was never my main focus.
Collection of renders from various projects I designed, modeled, and visualized.